top of page

Dr Color - Unity 3D

In a digital era, it is essential to start teaching our kids about how things work behind the screens! There was an invasion in the robot world and Dr Color needs to go through all the rooms without getting caught by the VirusBats by mixing different chips on his system to camouflage himself. 

 

Dr. Color aims to teach children about additive colors (when different light colors are mixed). Kids are going to learn how to mix Red, Green, and Blue lights (also known as R.G.B.) to obtain new colors.

For more information about this project prototype download it and play it: 


Team Size: 7

Creative Director: I helped manage the team and polish ideas from the ideation process (635 method) to prototype implementation, always testing and making sure it felt smooth and intuitive. I also kept working in concise one-page design documents, concept and UI art, and play testing it.

With a wonderful multitasking team (named Roloc) we worked on this side project on our free time to explore the video game educational world. 

Also used: Adobe (Photoshop, Illustrator, and Premiere Pro), Maya, and JIRA.

bottom of page