Currently open to Game Design roles in Systems, UX, or Narrative Design.
I’m a Game Designer passionate about crafting systems, stories, and playful experiences that connect players. With a naturally curious mindset, I’ve explored different parts of game development — from game and level design to systems, production, and 2D/3D art (with a special love for UI & UX design).
I thrive when collaborating with teams, designing for players, and learning something new — whether that’s building systems, designing onboarding flows, or exploring new monetization strategies in F2P games.
Outside of work, I love escape rooms, board games, writing (including published picture books & middle grade stories!), and playing free-to-play games just to analyze their design decisions.
Also: Yes, I’m absolutely a Harry Potter & Stranger Things fan.
Always curious. Always learning. Always designing with heart.

Full letters of recommendation, if you would like to check:
CONTACT
Salt Lake City, UT — USA, Open to Remote Opportunities Worldwide
Email: kelle.limadm [at] gmail.com